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GL_RENDERER: Gallium 0.3 on SVGA3D build: RELEASE No window for DirectInput mouse init, delaying Just in case somebody wants to cross check ideas against Quake 3 Arena (it works, but Gamma doesn't produce a noticeable change) console log:
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ignoring GL_EXT_texture_compression_s3tc calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' succeeded Qconsole's last log entry when MOHAA crashes to the desktop using the "SafeMode" optionĬ:\GAME\MOHAA\main\Pak0.pk3 (11175 files) I'll post back if my OpenGL update works. I don't think I would like to push Battlefield on a VM. Quake 3, UT, and Halo work.so I am happy for now. I really would like to have this game running as it is purely a fun game for me and my friends.lots of fun memories. A driver that breaks a game that worked before is a broken driver. If SVGA II driver is the key to have the game access the resources in the manner the game needs, there is nothign the end user can do. Of course, I could be totally off on my approach method on this. I'll post it later in case somebody else might be searching for clues. Have you looked at your startup log? MOHAA load up, but stops at a line that I can't reproduce right now. If Quake 3 can atleast run, I am not sure how far getting MOHAA to run is.
#Gamma control mohaa install
I am going to try to install an OpenGL driver update to see what happens. Heck, I am able to run Quake 3 Arena, but the brightness control (in game) produces a null effect.
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I read somewhere else in the VMware forum of using a WDDM driver vs the SVGA II driver.
#Gamma control mohaa how to
No luck yet, but I am looking at how to change out drivers. Also, this was done with Allied Assault, Spearhead, and, BreakThrough. So far, I've tested with regular CD, NOCD, and adjusted the config files. In the end, as you may know, it was a matter that video driver's broke the game.
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That tidbit has lead me to dig in into the games' config files just like we did when the game debuted for the PC. Overall, I am so glad you posted that it worked on a previous version and not 3.1.2.
#Gamma control mohaa drivers
I am not sure where OpenGL or Video drivers problems are on the "fix" stack for VMWare.
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